Wednesday, 2 November 2011

Update project V.2

So the new project is going quite well. It's alot more simplified as well as a clearer direction. I have completed the rough storyboard with colour backgrounds and with helen's help I shall have a clear concept of the enviroments and exactly what needs to be built by friday. Tomorrow I shall start working on the animatic.

Script v0.2

1:1 scroll thru forest from right to left, landing on the burrow in a tree near the beach
the head of a very sleepy kiwi sticks out, looks around suspiciously, and then proceeds to the left
1:2 looking up shot near food hiding place, a few twigs on a hole
looks at his hiding spot with pride, tummy grumbles, looks around suspiciously again, then removes the twigs and peers inside to find no more food
1:3 close up of kiwi’s face
gutted, he thinks about what he has to do next, looks around and begrudgingly shrugs
1:4 slightly looking up with full kiwi in view
Kiwi sluggishly walks off to the left in search of more food
1:5 long shot in front of the kiwi
he goes from behind tree to tree, looking around before continuing each time
1:6 60 degree angle behind the kiwi
the kiwi stops, smells in the air and then looks in the direction of a bush
1:7 quarter view from behind
the kiwi sticks his head into the bush and you can see him rummaging around, suddenly he jumps, and runs away from the bush. A moment later a boar runs out after him
1:8 over the shoulder of the boar, following him
the boar chases the kiwi as it turns left and right around the trees, when the kiwi looks back and the boar is getting too close, he floors it and the boar loses sight of him.

1:9 wide high shot of edge of jungle overlooking the plains, scroll with the kiwi for a second
you see the kiwi running into the plains not slowing down
1:10 front view, looking up at kiwi
the kiwi slows down, looks around nervously, the something like a fly catches his eye, his eyes follow it for a second, then he tries to nab it
1:11 front view, 25 degrees to the right
his eyes follow something else and he jumps for that one too. And again, and again
1:12 closer up of face
the kiwi licks his beak and looks quite pleased, and then feels alarmed, shaking, turns around
1:13 higher up view, looking into the grassyou see a spotted genet’s head slowly creeping towards the kiwi
2:1 front view of kiwi, 10 degrees to the left
scared out of his mind he jumps and makes a run for it, followed behind by the genet
2:2 undecided
chase sequence, where using speed and his strong legs the kiwi loses the genet
2:3 over the shoulder of the kiwi
slowing down, the kiwi comes into a clearing of a brook, full of bugs and berries, he is in awe
2:4 close up of kiwis face
looking all around he can’t believe his eyes, then he spots something and his pupils enlarge with his jaw dropped
2:5 looking at a new burrow, not too unlike the old one
the kiwi runs into the new burrow, looks around happily, and settles down for a long nap



Tuesday, 1 November 2011

Changes In The Wind

So the last few days have been quite the reality check, I've finished my budgeting, and what I've come to understand is that the 2D side of things is very unstable, severely lacking in man (or woman) power, as the project would consume more time than most are willing to give into a collaboration. I've since had to cut the 2D side all together, revamp the script, as without the corolation between 2D and 3D, allot of the story won't make sense, and so had to create a whole new storyboard. I've designed the initial ideas for the new characters, as they can no longer be as cartoony, as well as some background layouts. Will finish the new budget today, and should have the new storyboard finished by wednesday.

Thursday, 27 October 2011

Progress Update

Today I managed to complete a rough storyboard, a visual script if you will, and handed it to William Chow anf Finlay Goodall, who are going to be my storyboard artists for this project. The decision has been made to turn the Kiwi's 3D some time after they've arrived from the Island, I have to decide how that is going to happen tomorrow and to make sure that all of the arcs lead up to that point make sense. Also tomorrow I will be completing a comlete schedule and budget for the project, except for instead of money, I will be budgeting time. William has put up for debate a seperate character design remarkably different from the Kiwi, I shall take that in tomorrow aswell and get feedback from everyone to find out the general feeling audience will get from the character as well as how much the design ties into the story.

"Must lead by Example, Work hard to recieve hard work" -GH

Initial Concept

This is the initial concept of the main kiwi like characters, Designed by Rhian Williams
This paticular one is the design for the scared character

Wednesday, 26 October 2011

Next Step

Ok, so the basic script outline has been written, next step is to make sure all of the arcs are connected and easy to understand, getting rid of parts that are not needed get the timing down as well as a basic storyboard showing what I mean visually

Script: Act 3

3:1 they run towards the camera and come to rest close to it, slightly looking up at them
The critters come to a rest as they're no longer being chased
3:2 side view
Proto notices the brave one is missing
3:3 front view wider shot than 3:1
Everyone starts looking for him
3:4  close up, front view
The scared one starts to panic, backs up into a leaf, and really freaks out
3:5 higher up view over the shoulder
The scared one runs off into the jungle,
3:6 Close up front view
proto reaches out to stop him, but he's gone already
3:7 side view with proto on the right
Proto and the girl look at each other worried
3:8 close up of jungle
The scared one runs back
3:9 side view
Passes proto and the girl, who then turn to look back at where the scared one came from
3:9 same shot as 3:8
A boar bursts out running after the scared critter
3:10 close up, front view looking slightly down
Proto looks terrified then runs out of the way
3:11 close up side view
proto stops and looks back
3:12 looking down
The girl is still standing in the same place, scared stiff
3:13 close up, front view looking slightly down, then zooms as well as slightly looking up at proto
Proto looks scared, but then determined
3:14 from ground view with the boar in the background
Proto runs and tackles the girl out of the way just in time
3:15 proto is close to the camera eye level
The two dust them selves off
3:16  close up of shoulders and face, quarter view
Proto spots a flower, and decides to pick it, to give it to the girl
3:17 close up of flower, and the exchange
He hands the girl the flower
3:18 close up of girl
She looks at it, then at him, looks afronted and sticks up her nose, dropping the flower
3:19 Side view of the two
The Girl walks off
3:20 close up of proto before zooming out strait up into the air
Proto is heart broken


4:1 a very wide expansive shot during sunset,
Credits, and up a tree you can vaguelly make out the scared critter cluching the bark looking freaked out